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Post by DaHumie on Dec 21, 2004 12:56:35 GMT
Yeah, we really don't need story writers. What we need is some people to get demo maps going and getting some modeling/texturing done, I believe. That, I think, is more important right now.
BTW hello
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Post by Thorshammer on Dec 21, 2004 21:21:51 GMT
Well i guess that makes me maps any specific maps you are loking for?
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Post by Duelron1001 on Dec 22, 2004 0:26:18 GMT
hmm well it would be nice to have some nebular FS 2 style maps. Assuming that you all ready know how to make maps for HW 2, I would be happy to have you one the team. Once I change a few things in your account you will be able to view the modding team section. Welcome abord!
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Post by Duelron1001 on Jan 13, 2005 4:08:13 GMT
We are currently in the urgent need for people who can HOD. We would of released before if we had our ships HODed before now, so anyone that can help please post. Even if it is a one off then it is still useful.
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Post by AD on May 21, 2005 20:07:46 GMT
I will be able to help you hod in 2 weeks time. Right now I have exams on, but after that I will have the time. I hoded a few fighters for one of the other FS2 mods (although only 1 made it in, the mod died just after I joined).
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Post by Duelron1001 on May 22, 2005 0:14:55 GMT
great to hear AD, we have been without a HODer for some time since Phelan disappeared and we really need to get more ships in game; that is what stoped us from releaseing sooner. But we do need alot of the larger ships/craft/stations in game as well so be prepeared to HOD 20+ turreted ships. If you have MSN (dunbar1001@hotmail.com) or AOL (Duelron1001) add me and i'll show you how we have setup ship's weapon hardpoints (layout and naming). Otherwise, welcome to the team! when you are ready I'll forward you the remining fighters/bombers from the FS 1 period.
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Post by AD on Jun 9, 2005 13:34:35 GMT
It's taken me a little longer than expected to get some free time, but I have it now. I've added you on msn. (scottmclg@....)
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cobra
Lieutenant
Posts: 30
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Post by cobra on Jul 10, 2005 2:23:10 GMT
can I help in any way?
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Post by AD on Jul 10, 2005 18:58:25 GMT
I think the obvious question is; what can you do?
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cobra
Lieutenant
Posts: 30
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Post by cobra on Jul 10, 2005 20:10:17 GMT
lol. 1) i could try my hand at story writing 2) i could do the music 'n stuff 3) beta test
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Post by Duelron1001 on Jul 11, 2005 9:35:21 GMT
if you don't mind me saying cobra, don't you all ready have alot on your plate with all the other projects that you do? Beta testing is open to everyone, take the current version and list all the bugs in it. But what we could do with are more map makers. Making maps for HW 2 doesn't mean that you need to know how to use maya, there are quite a few good user made mapping programs. www.freewebs.com/skunks_hw2_map_editor/ for skunks's map editor.
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cobra
Lieutenant
Posts: 30
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Post by cobra on Jul 11, 2005 20:37:56 GMT
TWO projects. And right now everything I haven't taken is taken, so... yeah.
[EDIT] Hmm... this looks easy enough... maybe I can join for this?
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Post by Duelron1001 on Jul 12, 2005 6:39:50 GMT
sure, but given what i've heard from people you'll need to give us some example maps to have alook at. I am not worryed about what theam the maps have as long as they are decent maps.
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cobra
Lieutenant
Posts: 30
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Post by cobra on Jul 12, 2005 18:12:30 GMT
ok, i can do a sample map, but how do i get the mod to work with the editor? btw, i'm making some ambience for in-game. just to be a kiss-ass lol.
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cobra
Lieutenant
Posts: 30
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Post by cobra on Jul 12, 2005 20:23:54 GMT
here's my music sample. In-Game Ambience[EDIT] I've never really paid any attention, but does HW2 need battle tracks too? [EDIT2] Eh, looks like you're gonna have to save it, since geocities is messed up, and i forgot the ftp link for my hosting. >_>
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